![]() ![]() Dozens of original characters and story arcs will take you on a captivating journey. Swim, climb, vault, jump off or hoist up ledges as you traverse seamlessly through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tileset movement. Along with timed hits, combat features multi-character combo attacks, boosting, and a strategic “locks” system offering options to play with different damage types in order to hinder enemies while they are channeling powerful attacks or spells, all in an immersive take on the genre no random encounters, no transitions to separate battlefields, and no grinding. All of our games taking place in a shared universe, we cannot wait to show you all the stories we can tell with the richness of the world and the sheer amount of characters that an RPG entails. To make a turn-based RPG that would pay homage to the greats of the 90’s, while bringing enough novelty to be its own thing. Continuing on the Sabotage journey of developing games that blend retro aesthetics and modern game design, invigorated and motivated by The Messenger’s overwhelmingly positive response, it was time for the real, big challenge. ![]()
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